Explores the tension between human memory and computer memory. Using photographs from past journeys as texture, the artist reconstructs those places by 3D modelling while a virtual character walks, drinks, sleeps, swims and flies in them.
探讨内存与记忆的关系。将过往旅程中拍摄的照片作为贴图,于 3D 软件中对场景进行还原式建模,并使虚拟人在其中穿行、饮酒、睡眠、游泳以及飞行,从而将时间的体验挪移在虚构的人物身上。